Here's some of the work that I made while working on Starship Enceladus. My role was the lead 3d artist. I was in charge of at most 6 people at a time. Including character, prop, and environment artists.
Some duties included but not limited to:
Programs: Maya, Photoshop, Unreal Engine 4
The following is artwork that I contributed to Startship Enceladus
The following are Blueprints (Unreal Engine 4 visual scripts) I contributed to Starship Enceladus.
The following is artwork for Starship Enceladus from the people I lead and quality assured at Enemy Spawn.